

The update of SAM systems started with 4.34 has been continuing in 4.35.There are no striking visible changes yet but this was The graphic engine has been updated to DirectX11.More 3D models for buildings, vehicles & aircraft have been introduced as well as many new textures.TEs can be converted from previous versions to 4.35 with Mission Default teams have been increased to 7 rather than the previous 2.The BMS database is going though constant updates and this version is no different.Other aspects have been updated or implemented: wake turbulence, (jet wash & wingtip vortices) To support the F-16 system changes the BMS weather model has been updated to implement icing, runway.with a cable allowing landing aircraft equipped with a hook to be stopped in case of brake failure.The update is not only graphical, some airbases now feature a working arrestment system Most of the South Korea airbase are now looking quite close to their from generic to realistic layout models.Some airbases were deleted, others added but the most striking factor will be the update of many airbases.Other details were updated as well such as Landing/taxi light implementation, seat adjust, new faults etc.channels which might fail individually and induce specific system failures.Supporting all these new features the FLCC has been revamped and is now a true quad redundant The Brake system has been reviewed as well with new implementation of the brake channels and anti-skid.Anti-Ice system and Probe heat systems are now correctly implemented. Canopy operations have been completely revised as well with proper operation of the spider and implementation of the alternate gear, down lock release, gear sequence and other system depending on gear.The gear system has been totally rewritten with accurate Many items were updated in the F-16 cockpit.- Hundreds of bug fixes, 3D and data improvements.- Updated switches on the F-18 cockpits.- Enhanced Smoke Duration for Destroyed Vehicles.- More realistic pilot view and threat detection (AI).- Better Aircraft Weapon Selection + Deployment (AI).- Enhanced Ship Self Defense Capability (AI).- SAM and AAA Operator Enhancement (AI).- Improved Taxi, Lineup, Takeoff and Landing behavior (AI).- Better Aircraft Spawning and Despawning.- New multipage customizable kneeboards.

- New Arresting System for emergency landings.- Improved Gameplay for KTO TvT Theater.- Enhanced Fog Of War and Unit Detection (RECON/JSTAR).- Tactical Reference UI and Data Update.- The build number string in the Falcon UI will read "4.35.0 (圆4) Build 22548" for the base installation.- 4.35 can co-exist with 4.34 on the same machine.- 4.35 is *not* an update to the former 4.34, but a new independent base installation.
